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[REZOLVAT] Problema /mdc


AlexGX24
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Salut baieti am si eu o problema la comanda asta

Cand dau /mdc apare This player was not found in our database." va rog ajutor

GetPlayerMdc(playerid, target) {
    if(pInfo[target][pWanted] > 0) {
        new Float:px, Float:py, Float:pz;
        GetPlayerPos(target, px, py, pz);
        SCMEx(playerid, -1, "** Mobile Data Computer - %s [%d] - wanted: %d, distance: %0.2fm.", GetName(target), target, pInfo[target][pWanted], GetPlayerDistanceFromPoint(playerid, px, py, pz));
        new mdcStr[256];
        format(mdcStr, 256, "Suspected for: %s", pInfo[target][pWantedReason]);
        if(strlen(mdcStr) > 120)  {
            new secondLine[128];
            
            strmid(secondLine, mdcStr, 110, 256), strdel(mdcStr, 110, 256);
            SCMEx(playerid, COLOR_GREY, "%s ...", mdcStr), SCMEx(playerid, COLOR_GREY, "[...] %s", secondLine);
        }
        else SCM(playerid, COLOR_GREY, mdcStr);
    }
    else SCM(playerid, COLOR_GREY, "This player was not found in our database.");
    return 1;
}

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Atunci acel jucator are wanted 0, prin "This player was not found in our database." nu m-am referit la baza de date a serverului ci "baza de date a suspectilor".

Daca totusi are wanted, verifica daca i se modifica si variabila (pWanted) ce stocheaza nivelul de wanted in momentul in care jucatorul obtine acel wanted.

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  • 3 weeks later...
La 30.03.2023 la 1:58, L0K3D a spus:

Atunci acel jucator are wanted 0, prin "This player was not found in our database." nu m-am referit la baza de date a serverului ci "baza de date a suspectilor".

Daca totusi are wanted, verifica daca i se modifica si variabila (pWanted) ce stocheaza nivelul de wanted in momentul in care jucatorul obtine acel wanted.

Aparea asta pt ca eu incercam pe un player care nu avea wanted.

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