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[REZOLVAT] Unde pot baga...


CRISTIANN
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Pai, unde vrei sa distrugi mai exact o constructie...

 

Daca vrei sa o distrugi cand se conecteaza jucatorul, o pui la OnPlayerConnect( playerid )

OnPlayerConnect( playerid )
{
     RemoveBuildingForPlayer( ... );
     return true;
} 

Sau daca vrei sa distrugi o constructie intr-un mod anume, gen la misiuni sau idk, o comanda cv, faci o functie pe care o apelezi atunci

function destroyBuilds( playerid )
{
     RemoveBuildingForPlayer( ... );
     return true;
} 

Si sa-ti mai raspund la intrebarea cu coordonatele:

 

Functia PlayerToPoint arata cam asa

PlayerToPoint( raza, playerid, x, y, z )
if( !PlayerToPoint( raza, playerid, x, y, z ) ) return mesaj;

Daca jucatorul nu se afla in raza X Y Z sa returnezi un mesaj

Sper ca ai inteles.

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Intra in mapeditor, te duci in zona dealershipului tau, il distrugi si dupa iei codu si-l pui la OnPlayerConnect(playerid)

da am facut mapping-ul mai bine zis mapper-ul a facut mi-a dat datele etc si trb sa bag si asta dar nu stiu unde mai exact

 

RemoveBuildingForPlayer(playerid, 6475, 322.4219, -1514.9922, 55.2891, 0.25);
RemoveBuildingForPlayer(playerid, 6476, 332.8906, -1500.0625, 29.8750, 0.25);
RemoveBuildingForPlayer(playerid, 730, 364.9766, -1449.3281, 34.0078, 0.25);
RemoveBuildingForPlayer(playerid, 730, 378.4219, -1438.3750, 33.6016, 0.25);
RemoveBuildingForPlayer(playerid, 730, 285.9766, -1564.5156, 32.8828, 0.25);
RemoveBuildingForPlayer(playerid, 6518, 310.3438, -1546.9688, 69.5625, 0.25);
RemoveBuildingForPlayer(playerid, 733, 395.9844, -1454.7344, 30.6406, 0.25);
RemoveBuildingForPlayer(playerid, 729, 262.8594, -1559.7188, 32.5391, 0.25);
RemoveBuildingForPlayer(playerid, 729, 379.1250, -1475.3281, 31.4219, 0.25);
RemoveBuildingForPlayer(playerid, 621, 271.3125, -1563.8281, 32.1094, 0.25);
RemoveBuildingForPlayer(playerid, 621, 266.5703, -1551.0391, 32.1094, 0.25);
RemoveBuildingForPlayer(playerid, 620, 279.7344, -1565.5156, 32.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1216, 295.1641, -1573.0625, 33.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3671, 296.2266, -1553.2188, 57.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1216, 296.7578, -1573.2969, 33.1563, 0.25);
RemoveBuildingForPlayer(playerid, 620, 311.7891, -1571.0625, 32.2813, 0.25);
RemoveBuildingForPlayer(playerid, 620, 300.6797, -1570.7109, 31.6797, 0.25);
RemoveBuildingForPlayer(playerid, 620, 272.3828, -1533.3672, 31.6797, 0.25);
RemoveBuildingForPlayer(playerid, 3671, 300.6719, -1540.3906, 57.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3671, 306.1094, -1528.5000, 57.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 325.2656, -1539.5547, 35.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 330.9766, -1531.0703, 35.2031, 0.25);
RemoveBuildingForPlayer(playerid, 621, 323.6719, -1534.6563, 32.1094, 0.25);
RemoveBuildingForPlayer(playerid, 3671, 312.8203, -1517.0938, 57.0391, 0.25);
RemoveBuildingForPlayer(playerid, 6342, 322.4219, -1514.9922, 55.2891, 0.25);
RemoveBuildingForPlayer(playerid, 3671, 320.6797, -1506.4531, 57.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3671, 329.6094, -1496.6953, 57.0391, 0.25);
RemoveBuildingForPlayer(playerid, 6341, 332.8906, -1500.0625, 29.8750, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 342.5781, -1514.8594, 35.2031, 0.25);
RemoveBuildingForPlayer(playerid, 620, 345.3125, -1506.5000, 32.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1232, 349.4063, -1507.3203, 35.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3671, 339.5156, -1487.9219, 57.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3671, 350.2813, -1480.2266, 57.0391, 0.25);
RemoveBuildingForPlayer(playerid, 6386, 356.1953, -1514.6563, 33.7813, 0.25);
RemoveBuildingForPlayer(playerid, 620, 363.4609, -1493.3672, 32.1719, 0.25);
RemoveBuildingForPlayer(playerid, 712, 388.9141, -1472.6016, 39.6719, 0.25);
RemoveBuildingForPlayer(playerid, 620, 371.3984, -1448.6250, 33.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 416.8672, -1464.4375, 32.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 416.0156, -1453.2422, 32.6641, 0.25);
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  • Administrator

Faci o functie:

function deleteDealership( playerid )
{
	RemoveBuildingForPlayer(playerid, 6475, 322.4219, -1514.9922, 55.2891, 0.25);
	RemoveBuildingForPlayer(playerid, 6476, 332.8906, -1500.0625, 29.8750, 0.25);
	RemoveBuildingForPlayer(playerid, 730, 364.9766, -1449.3281, 34.0078, 0.25);
	RemoveBuildingForPlayer(playerid, 730, 378.4219, -1438.3750, 33.6016, 0.25);
	RemoveBuildingForPlayer(playerid, 730, 285.9766, -1564.5156, 32.8828, 0.25);
	RemoveBuildingForPlayer(playerid, 6518, 310.3438, -1546.9688, 69.5625, 0.25);
	RemoveBuildingForPlayer(playerid, 733, 395.9844, -1454.7344, 30.6406, 0.25);
	RemoveBuildingForPlayer(playerid, 729, 262.8594, -1559.7188, 32.5391, 0.25);
	RemoveBuildingForPlayer(playerid, 729, 379.1250, -1475.3281, 31.4219, 0.25);
	RemoveBuildingForPlayer(playerid, 621, 271.3125, -1563.8281, 32.1094, 0.25);
	RemoveBuildingForPlayer(playerid, 621, 266.5703, -1551.0391, 32.1094, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 279.7344, -1565.5156, 32.2813, 0.25);
	RemoveBuildingForPlayer(playerid, 1216, 295.1641, -1573.0625, 33.1563, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 296.2266, -1553.2188, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 1216, 296.7578, -1573.2969, 33.1563, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 311.7891, -1571.0625, 32.2813, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 300.6797, -1570.7109, 31.6797, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 272.3828, -1533.3672, 31.6797, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 300.6719, -1540.3906, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 306.1094, -1528.5000, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 1232, 325.2656, -1539.5547, 35.2031, 0.25);
	RemoveBuildingForPlayer(playerid, 1232, 330.9766, -1531.0703, 35.2031, 0.25);
	RemoveBuildingForPlayer(playerid, 621, 323.6719, -1534.6563, 32.1094, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 312.8203, -1517.0938, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 6342, 322.4219, -1514.9922, 55.2891, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 320.6797, -1506.4531, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 329.6094, -1496.6953, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 6341, 332.8906, -1500.0625, 29.8750, 0.25);
	RemoveBuildingForPlayer(playerid, 1232, 342.5781, -1514.8594, 35.2031, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 345.3125, -1506.5000, 32.1719, 0.25);
	RemoveBuildingForPlayer(playerid, 1232, 349.4063, -1507.3203, 35.2031, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 339.5156, -1487.9219, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 350.2813, -1480.2266, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 6386, 356.1953, -1514.6563, 33.7813, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 363.4609, -1493.3672, 32.1719, 0.25);
	RemoveBuildingForPlayer(playerid, 712, 388.9141, -1472.6016, 39.6719, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 371.3984, -1448.6250, 33.7344, 0.25);
	RemoveBuildingForPlayer(playerid, 1284, 416.8672, -1464.4375, 32.6875, 0.25);
	RemoveBuildingForPlayer(playerid, 1283, 416.0156, -1453.2422, 32.6641, 0.25);
     return true;
}

Si o initiem la OnPlayerConnect

public OnPlayerConnect( playerid )
{
	// codurile tale

	deleteDealership( playerid );

	return true;
}
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Faci o functie:

function deleteDealership( playerid )
{
	RemoveBuildingForPlayer(playerid, 6475, 322.4219, -1514.9922, 55.2891, 0.25);
	RemoveBuildingForPlayer(playerid, 6476, 332.8906, -1500.0625, 29.8750, 0.25);
	RemoveBuildingForPlayer(playerid, 730, 364.9766, -1449.3281, 34.0078, 0.25);
	RemoveBuildingForPlayer(playerid, 730, 378.4219, -1438.3750, 33.6016, 0.25);
	RemoveBuildingForPlayer(playerid, 730, 285.9766, -1564.5156, 32.8828, 0.25);
	RemoveBuildingForPlayer(playerid, 6518, 310.3438, -1546.9688, 69.5625, 0.25);
	RemoveBuildingForPlayer(playerid, 733, 395.9844, -1454.7344, 30.6406, 0.25);
	RemoveBuildingForPlayer(playerid, 729, 262.8594, -1559.7188, 32.5391, 0.25);
	RemoveBuildingForPlayer(playerid, 729, 379.1250, -1475.3281, 31.4219, 0.25);
	RemoveBuildingForPlayer(playerid, 621, 271.3125, -1563.8281, 32.1094, 0.25);
	RemoveBuildingForPlayer(playerid, 621, 266.5703, -1551.0391, 32.1094, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 279.7344, -1565.5156, 32.2813, 0.25);
	RemoveBuildingForPlayer(playerid, 1216, 295.1641, -1573.0625, 33.1563, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 296.2266, -1553.2188, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 1216, 296.7578, -1573.2969, 33.1563, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 311.7891, -1571.0625, 32.2813, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 300.6797, -1570.7109, 31.6797, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 272.3828, -1533.3672, 31.6797, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 300.6719, -1540.3906, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 306.1094, -1528.5000, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 1232, 325.2656, -1539.5547, 35.2031, 0.25);
	RemoveBuildingForPlayer(playerid, 1232, 330.9766, -1531.0703, 35.2031, 0.25);
	RemoveBuildingForPlayer(playerid, 621, 323.6719, -1534.6563, 32.1094, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 312.8203, -1517.0938, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 6342, 322.4219, -1514.9922, 55.2891, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 320.6797, -1506.4531, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 329.6094, -1496.6953, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 6341, 332.8906, -1500.0625, 29.8750, 0.25);
	RemoveBuildingForPlayer(playerid, 1232, 342.5781, -1514.8594, 35.2031, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 345.3125, -1506.5000, 32.1719, 0.25);
	RemoveBuildingForPlayer(playerid, 1232, 349.4063, -1507.3203, 35.2031, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 339.5156, -1487.9219, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 3671, 350.2813, -1480.2266, 57.0391, 0.25);
	RemoveBuildingForPlayer(playerid, 6386, 356.1953, -1514.6563, 33.7813, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 363.4609, -1493.3672, 32.1719, 0.25);
	RemoveBuildingForPlayer(playerid, 712, 388.9141, -1472.6016, 39.6719, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 371.3984, -1448.6250, 33.7344, 0.25);
	RemoveBuildingForPlayer(playerid, 1284, 416.8672, -1464.4375, 32.6875, 0.25);
	RemoveBuildingForPlayer(playerid, 1283, 416.0156, -1453.2422, 32.6641, 0.25);
     return true;
}

Si o initiem la OnPlayerConnect

public OnPlayerConnect( playerid )
{
	// codurile tale

	deleteDealership( playerid );

	return true;
}

si unde pun functia 

function deleteDealership( playerid )

{

    RemoveBuildingForPlayer(playerid, 6475, 322.4219, -1514.9922, 55.2891, 0.25);

    RemoveBuildingForPlayer(playerid, 6476, 332.8906, -1500.0625, 29.8750, 0.25);

    RemoveBuildingForPlayer(playerid, 730, 364.9766, -1449.3281, 34.0078, 0.25);

    RemoveBuildingForPlayer(playerid, 730, 378.4219, -1438.3750, 33.6016, 0.25);

    RemoveBuildingForPlayer(playerid, 730, 285.9766, -1564.5156, 32.8828, 0.25);

    RemoveBuildingForPlayer(playerid, 6518, 310.3438, -1546.9688, 69.5625, 0.25);

    RemoveBuildingForPlayer(playerid, 733, 395.9844, -1454.7344, 30.6406, 0.25);

    RemoveBuildingForPlayer(playerid, 729, 262.8594, -1559.7188, 32.5391, 0.25);

    RemoveBuildingForPlayer(playerid, 729, 379.1250, -1475.3281, 31.4219, 0.25);

    RemoveBuildingForPlayer(playerid, 621, 271.3125, -1563.8281, 32.1094, 0.25);

    RemoveBuildingForPlayer(playerid, 621, 266.5703, -1551.0391, 32.1094, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 279.7344, -1565.5156, 32.2813, 0.25);

    RemoveBuildingForPlayer(playerid, 1216, 295.1641, -1573.0625, 33.1563, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 296.2266, -1553.2188, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 1216, 296.7578, -1573.2969, 33.1563, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 311.7891, -1571.0625, 32.2813, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 300.6797, -1570.7109, 31.6797, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 272.3828, -1533.3672, 31.6797, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 300.6719, -1540.3906, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 306.1094, -1528.5000, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 1232, 325.2656, -1539.5547, 35.2031, 0.25);

    RemoveBuildingForPlayer(playerid, 1232, 330.9766, -1531.0703, 35.2031, 0.25);

    RemoveBuildingForPlayer(playerid, 621, 323.6719, -1534.6563, 32.1094, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 312.8203, -1517.0938, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 6342, 322.4219, -1514.9922, 55.2891, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 320.6797, -1506.4531, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 329.6094, -1496.6953, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 6341, 332.8906, -1500.0625, 29.8750, 0.25);

    RemoveBuildingForPlayer(playerid, 1232, 342.5781, -1514.8594, 35.2031, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 345.3125, -1506.5000, 32.1719, 0.25);

    RemoveBuildingForPlayer(playerid, 1232, 349.4063, -1507.3203, 35.2031, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 339.5156, -1487.9219, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 350.2813, -1480.2266, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 6386, 356.1953, -1514.6563, 33.7813, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 363.4609, -1493.3672, 32.1719, 0.25);

    RemoveBuildingForPlayer(playerid, 712, 388.9141, -1472.6016, 39.6719, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 371.3984, -1448.6250, 33.7344, 0.25);

    RemoveBuildingForPlayer(playerid, 1284, 416.8672, -1464.4375, 32.6875, 0.25);

    RemoveBuildingForPlayer(playerid, 1283, 416.0156, -1453.2422, 32.6641, 0.25);

return true;

}

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si unde pun functia 

function deleteDealership( playerid )

{

    RemoveBuildingForPlayer(playerid, 6475, 322.4219, -1514.9922, 55.2891, 0.25);

    RemoveBuildingForPlayer(playerid, 6476, 332.8906, -1500.0625, 29.8750, 0.25);

    RemoveBuildingForPlayer(playerid, 730, 364.9766, -1449.3281, 34.0078, 0.25);

    RemoveBuildingForPlayer(playerid, 730, 378.4219, -1438.3750, 33.6016, 0.25);

    RemoveBuildingForPlayer(playerid, 730, 285.9766, -1564.5156, 32.8828, 0.25);

    RemoveBuildingForPlayer(playerid, 6518, 310.3438, -1546.9688, 69.5625, 0.25);

    RemoveBuildingForPlayer(playerid, 733, 395.9844, -1454.7344, 30.6406, 0.25);

    RemoveBuildingForPlayer(playerid, 729, 262.8594, -1559.7188, 32.5391, 0.25);

    RemoveBuildingForPlayer(playerid, 729, 379.1250, -1475.3281, 31.4219, 0.25);

    RemoveBuildingForPlayer(playerid, 621, 271.3125, -1563.8281, 32.1094, 0.25);

    RemoveBuildingForPlayer(playerid, 621, 266.5703, -1551.0391, 32.1094, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 279.7344, -1565.5156, 32.2813, 0.25);

    RemoveBuildingForPlayer(playerid, 1216, 295.1641, -1573.0625, 33.1563, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 296.2266, -1553.2188, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 1216, 296.7578, -1573.2969, 33.1563, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 311.7891, -1571.0625, 32.2813, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 300.6797, -1570.7109, 31.6797, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 272.3828, -1533.3672, 31.6797, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 300.6719, -1540.3906, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 306.1094, -1528.5000, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 1232, 325.2656, -1539.5547, 35.2031, 0.25);

    RemoveBuildingForPlayer(playerid, 1232, 330.9766, -1531.0703, 35.2031, 0.25);

    RemoveBuildingForPlayer(playerid, 621, 323.6719, -1534.6563, 32.1094, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 312.8203, -1517.0938, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 6342, 322.4219, -1514.9922, 55.2891, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 320.6797, -1506.4531, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 329.6094, -1496.6953, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 6341, 332.8906, -1500.0625, 29.8750, 0.25);

    RemoveBuildingForPlayer(playerid, 1232, 342.5781, -1514.8594, 35.2031, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 345.3125, -1506.5000, 32.1719, 0.25);

    RemoveBuildingForPlayer(playerid, 1232, 349.4063, -1507.3203, 35.2031, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 339.5156, -1487.9219, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 3671, 350.2813, -1480.2266, 57.0391, 0.25);

    RemoveBuildingForPlayer(playerid, 6386, 356.1953, -1514.6563, 33.7813, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 363.4609, -1493.3672, 32.1719, 0.25);

    RemoveBuildingForPlayer(playerid, 712, 388.9141, -1472.6016, 39.6719, 0.25);

    RemoveBuildingForPlayer(playerid, 620, 371.3984, -1448.6250, 33.7344, 0.25);

    RemoveBuildingForPlayer(playerid, 1284, 416.8672, -1464.4375, 32.6875, 0.25);

    RemoveBuildingForPlayer(playerid, 1283, 416.0156, -1453.2422, 32.6641, 0.25);

return true;

}

Ti-a specificat, o pui sub functia OnPlayerConnect.....

EDIT: Nu conteaza unde o creezi in gm.

Edited by iMatt

Respecta si vei fi respectat.

 

BigInt Pawn:

Pacman C++: 

Snake C++:

Minesweeper C++:

 

mattbb.cash

leaks.ro

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