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Posts
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Last visited
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Everything posted by Wildo
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Puteai da un raspuns si fara sa fii arogant, ca cine esti tu.
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Baiete, cred ca singurul copil de aici esti tu, fara suparere, intrii asa fortat si arogant ca "sunt eu prea... " in loc sa ajuti baiatul.
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Sunt eu prea ce ? Daca tot stii rezolvarea, in loc sa comentezi aiurea si sa faci dicku mare poti sa-l ajuti pe baiat ???? Eu nici nu m-am confruntat cu o problema de genul incat sa-i gasesc o anume rezolvare.
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ia vezi - https://en.wikipedia.org/wiki/2,147,483,647
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Pai poti seta o limita la givemoney de genul: if(money < 1 || money > 1999999999) return SCM(playerid, COLOR_WHITE, "Suma invalida! ($1-$1999999999)"); unde 1999... reprezinta suma maxima de bani pe care o poti oferii prin comanda respectiva. Edit: new money; inainte de verificare.
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lasa-mi te rog datele de la supremo pe privat
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verifica daca ai pus si include-ul, respectiv extensia .so daca e pe linux serverul
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Este necesar sa ai cateva cunostinte in php, respectiv html trebuie sa-ti creezi un tabel in lista cu celelalte, mai apoi un index sa spun asa, in care pui codul sursa a imaginii, daca vrei sa iti afiseze obiectele totale, fara alte functii suplimentare gen cu galben sa-ti arate obiectele colectate iar cu rosu cele necolectate. poti incepe aici https://w3schools.com/ sa inveti lucrurile de baza, respectiv boostram sau laravel in functie de ce panel folosesti.
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Inlocuieste versiunea plugin-ului streamer sau 3dmodeller daca folosesti.
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Asigura-te intai sa ai in baza de date numarul de apartamente, respectiv definite in gm. (24)
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Cauta coordonatele din interiorul factiunii LSPD, trebuie sa fie sub forma PlayerToPoint( etc ) Probabil nu ai setata in baza de date exteriorul factiunii
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Si bullshit-u de eternal-times de la ce a fost inceput ? =))))
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Gasesti rezolvarea aici: https://www.inmotionhosting.com/support/website/database-troubleshooting/error-1064
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public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) { new Float:HP, Float:AP, Float:remainHP; if(issuerid != INVALID_PLAYER_ID) { if(amount < 0) { new string[128],sendername[25]; GetPlayerName(issuerid,sendername,sizeof(sendername)); format(string, sizeof(string), "%s(%d) possible global-kill. (player damage: %.2f)",sendername,issuerid,amount); if(GetPVarInt(playerid, "Cover") == 0) SendAdminMessage(COLOR_WHITE, string,1); KickEx(issuerid); return 1; } if(weaponid == 54 && GetPlayerState(issuerid) != PLAYER_STATE_DRIVER) { if(playerDeath[issuerid] == 0) { GetPlayerHealthEx(issuerid,HP); GetPlayerArmourEx(issuerid,AP); if( AP >= amount ) { SetPlayerArmourEx( issuerid, AP - amount ); SetPlayerHealthEx( issuerid, HP ); } else if( AP <= 0 ) { remainHP = HP - amount; SetPlayerHealthEx( issuerid, remainHP ); if( remainHP <= 0 && playerDeath[issuerid] == 0 ) { OnPlayerDeath( playerid, issuerid, weaponid ); playerDeath[playerid] = 1; } } else { remainHP = HP + ( AP - amount ); SetPlayerArmourEx( issuerid, 0.0 ); SetPlayerHealthEx( issuerid, remainHP ); if( remainHP <= 0 && playerDeath[issuerid] == 0 ) { OnPlayerDeath( playerid, INVALID_PLAYER_ID, weaponid ); playerDeath[issuerid] = 1; } } } } if(weaponid == 49 || weaponid == 50 || weaponid == 51 || weaponid == 52 || weaponid == 53 || weaponid == 54 || GetPlayerState(issuerid) == PLAYER_STATE_DRIVER) { if(playerDeath[playerid] == 0) { GetPlayerHealthEx(playerid,HP); GetPlayerArmourEx(playerid,AP); if(AP >= amount ) { SetPlayerArmourEx(playerid, AP - amount); SetPlayerHealthEx(playerid, HP); } else if(AP <= 0) { remainHP = HP - amount; SetPlayerHealthEx(playerid, remainHP); if(remainHP <= 0 && playerDeath[playerid] == 0) { OnPlayerDeath(playerid, issuerid, weaponid); playerDeath[playerid] = 1; } } else { remainHP = HP + (AP - amount); SetPlayerArmourEx(playerid, 0.0); SetPlayerHealthEx(playerid, remainHP); if( remainHP <= 0 && playerDeath[playerid] == 0) { OnPlayerDeath(playerid, issuerid, weaponid ); playerDeath[playerid] = 1; } } } } } else { if(playerDeath[playerid] == 0) { GetPlayerHealthEx(playerid,HP); GetPlayerArmourEx(playerid,AP); if(AP >= amount ) { SetPlayerArmourEx(playerid, AP - amount); SetPlayerHealthEx(playerid, HP); } else if(AP <= 0) { remainHP = HP - amount; SetPlayerHealthEx(playerid, remainHP); if(remainHP <= 0 && playerDeath[playerid] == 0) { OnPlayerDeath(playerid, INVALID_PLAYER_ID, weaponid); playerDeath[playerid] = 1; } } else { remainHP = HP + (AP - amount); SetPlayerArmourEx(playerid, 0.0); SetPlayerHealthEx(playerid, remainHP); if( remainHP <= 0 && playerDeath[playerid] == 0) { OnPlayerDeath(playerid, INVALID_PLAYER_ID, weaponid ); playerDeath[playerid] = 1; } } } } return 1; }
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Sunt interesat.
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Poti incerca sa setezi virtualworld-ul pe 0 la OnPlayerSpawn, eventual sa ne lasi server_log dupa ce ai dat un restart si te-ai conectat pe server si a intervenit problema respectiva.
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Username: Wildo Nume gamemode: U-Nation Romania Editor: Wildo Poze/Video în care prezinți modul de joc: Lista update-uri: https://www.u-nation.ro/community/forumdisplay.php?fid=103 Link Virustotal: Link download: Gamemode: [Protected content] Alte precizări: Job total unic Drugs Dealer, spawn unic, multe lucruri unice, arme personale, multe altele gasiti in lista update-urilor de pe forum, shop, gps personalizat, bun de ciordit lucruri, spor la treaba, sper ca o sa va treziti intr-o zi ca nu are rost sa mai deschideti servere ???? Pentru mine scriptingul a devneit o rutina, si decat sa stau cu capul intr-un monitor sa-mi pierd rabdarea, mai bine fac altceva cu viata mea. Am batut cap in cap cateva functii pentru a nu va putea deschide direct un server cu el, puteti ciordii totul. Anunt: Vand domeniu u-nation valabil pana pe data de 15.11.2019 + webhost 2 luni + server 100 slots + 4 euro hzone = 15 euro paypal / avere black bugged.
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testez
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