CRISTIANN
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Everything posted by CRISTIANN
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adica conteaza unde o pun?
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si unde pun functia function deleteDealership( playerid ) { RemoveBuildingForPlayer(playerid, 6475, 322.4219, -1514.9922, 55.2891, 0.25); RemoveBuildingForPlayer(playerid, 6476, 332.8906, -1500.0625, 29.8750, 0.25); RemoveBuildingForPlayer(playerid, 730, 364.9766, -1449.3281, 34.0078, 0.25); RemoveBuildingForPlayer(playerid, 730, 378.4219, -1438.3750, 33.6016, 0.25); RemoveBuildingForPlayer(playerid, 730, 285.9766, -1564.5156, 32.8828, 0.25); RemoveBuildingForPlayer(playerid, 6518, 310.3438, -1546.9688, 69.5625, 0.25); RemoveBuildingForPlayer(playerid, 733, 395.9844, -1454.7344, 30.6406, 0.25); RemoveBuildingForPlayer(playerid, 729, 262.8594, -1559.7188, 32.5391, 0.25); RemoveBuildingForPlayer(playerid, 729, 379.1250, -1475.3281, 31.4219, 0.25); RemoveBuildingForPlayer(playerid, 621, 271.3125, -1563.8281, 32.1094, 0.25); RemoveBuildingForPlayer(playerid, 621, 266.5703, -1551.0391, 32.1094, 0.25); RemoveBuildingForPlayer(playerid, 620, 279.7344, -1565.5156, 32.2813, 0.25); RemoveBuildingForPlayer(playerid, 1216, 295.1641, -1573.0625, 33.1563, 0.25); RemoveBuildingForPlayer(playerid, 3671, 296.2266, -1553.2188, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 1216, 296.7578, -1573.2969, 33.1563, 0.25); RemoveBuildingForPlayer(playerid, 620, 311.7891, -1571.0625, 32.2813, 0.25); RemoveBuildingForPlayer(playerid, 620, 300.6797, -1570.7109, 31.6797, 0.25); RemoveBuildingForPlayer(playerid, 620, 272.3828, -1533.3672, 31.6797, 0.25); RemoveBuildingForPlayer(playerid, 3671, 300.6719, -1540.3906, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 3671, 306.1094, -1528.5000, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 1232, 325.2656, -1539.5547, 35.2031, 0.25); RemoveBuildingForPlayer(playerid, 1232, 330.9766, -1531.0703, 35.2031, 0.25); RemoveBuildingForPlayer(playerid, 621, 323.6719, -1534.6563, 32.1094, 0.25); RemoveBuildingForPlayer(playerid, 3671, 312.8203, -1517.0938, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 6342, 322.4219, -1514.9922, 55.2891, 0.25); RemoveBuildingForPlayer(playerid, 3671, 320.6797, -1506.4531, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 3671, 329.6094, -1496.6953, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 6341, 332.8906, -1500.0625, 29.8750, 0.25); RemoveBuildingForPlayer(playerid, 1232, 342.5781, -1514.8594, 35.2031, 0.25); RemoveBuildingForPlayer(playerid, 620, 345.3125, -1506.5000, 32.1719, 0.25); RemoveBuildingForPlayer(playerid, 1232, 349.4063, -1507.3203, 35.2031, 0.25); RemoveBuildingForPlayer(playerid, 3671, 339.5156, -1487.9219, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 3671, 350.2813, -1480.2266, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 6386, 356.1953, -1514.6563, 33.7813, 0.25); RemoveBuildingForPlayer(playerid, 620, 363.4609, -1493.3672, 32.1719, 0.25); RemoveBuildingForPlayer(playerid, 712, 388.9141, -1472.6016, 39.6719, 0.25); RemoveBuildingForPlayer(playerid, 620, 371.3984, -1448.6250, 33.7344, 0.25); RemoveBuildingForPlayer(playerid, 1284, 416.8672, -1464.4375, 32.6875, 0.25); RemoveBuildingForPlayer(playerid, 1283, 416.0156, -1453.2422, 32.6641, 0.25); return true; }
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da am facut mapping-ul mai bine zis mapper-ul a facut mi-a dat datele etc si trb sa bag si asta dar nu stiu unde mai exact RemoveBuildingForPlayer(playerid, 6475, 322.4219, -1514.9922, 55.2891, 0.25); RemoveBuildingForPlayer(playerid, 6476, 332.8906, -1500.0625, 29.8750, 0.25); RemoveBuildingForPlayer(playerid, 730, 364.9766, -1449.3281, 34.0078, 0.25); RemoveBuildingForPlayer(playerid, 730, 378.4219, -1438.3750, 33.6016, 0.25); RemoveBuildingForPlayer(playerid, 730, 285.9766, -1564.5156, 32.8828, 0.25); RemoveBuildingForPlayer(playerid, 6518, 310.3438, -1546.9688, 69.5625, 0.25); RemoveBuildingForPlayer(playerid, 733, 395.9844, -1454.7344, 30.6406, 0.25); RemoveBuildingForPlayer(playerid, 729, 262.8594, -1559.7188, 32.5391, 0.25); RemoveBuildingForPlayer(playerid, 729, 379.1250, -1475.3281, 31.4219, 0.25); RemoveBuildingForPlayer(playerid, 621, 271.3125, -1563.8281, 32.1094, 0.25); RemoveBuildingForPlayer(playerid, 621, 266.5703, -1551.0391, 32.1094, 0.25); RemoveBuildingForPlayer(playerid, 620, 279.7344, -1565.5156, 32.2813, 0.25); RemoveBuildingForPlayer(playerid, 1216, 295.1641, -1573.0625, 33.1563, 0.25); RemoveBuildingForPlayer(playerid, 3671, 296.2266, -1553.2188, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 1216, 296.7578, -1573.2969, 33.1563, 0.25); RemoveBuildingForPlayer(playerid, 620, 311.7891, -1571.0625, 32.2813, 0.25); RemoveBuildingForPlayer(playerid, 620, 300.6797, -1570.7109, 31.6797, 0.25); RemoveBuildingForPlayer(playerid, 620, 272.3828, -1533.3672, 31.6797, 0.25); RemoveBuildingForPlayer(playerid, 3671, 300.6719, -1540.3906, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 3671, 306.1094, -1528.5000, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 1232, 325.2656, -1539.5547, 35.2031, 0.25); RemoveBuildingForPlayer(playerid, 1232, 330.9766, -1531.0703, 35.2031, 0.25); RemoveBuildingForPlayer(playerid, 621, 323.6719, -1534.6563, 32.1094, 0.25); RemoveBuildingForPlayer(playerid, 3671, 312.8203, -1517.0938, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 6342, 322.4219, -1514.9922, 55.2891, 0.25); RemoveBuildingForPlayer(playerid, 3671, 320.6797, -1506.4531, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 3671, 329.6094, -1496.6953, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 6341, 332.8906, -1500.0625, 29.8750, 0.25); RemoveBuildingForPlayer(playerid, 1232, 342.5781, -1514.8594, 35.2031, 0.25); RemoveBuildingForPlayer(playerid, 620, 345.3125, -1506.5000, 32.1719, 0.25); RemoveBuildingForPlayer(playerid, 1232, 349.4063, -1507.3203, 35.2031, 0.25); RemoveBuildingForPlayer(playerid, 3671, 339.5156, -1487.9219, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 3671, 350.2813, -1480.2266, 57.0391, 0.25); RemoveBuildingForPlayer(playerid, 6386, 356.1953, -1514.6563, 33.7813, 0.25); RemoveBuildingForPlayer(playerid, 620, 363.4609, -1493.3672, 32.1719, 0.25); RemoveBuildingForPlayer(playerid, 712, 388.9141, -1472.6016, 39.6719, 0.25); RemoveBuildingForPlayer(playerid, 620, 371.3984, -1448.6250, 33.7344, 0.25); RemoveBuildingForPlayer(playerid, 1284, 416.8672, -1464.4375, 32.6875, 0.25); RemoveBuildingForPlayer(playerid, 1283, 416.0156, -1453.2422, 32.6641, 0.25);
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vreau sa distrug ds,ul este acolo langa apartamente ls
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mai precis unde bag asa ceva RemoveBuildingForPlayer
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Unde adaug RemoveBuillding?? si imi puteti zice daca sunt corect adaugate coordonatele if(!PlayerToPoint(3.0,playerid,292.0191, -1538.0739, 31.8278))
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HZone
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b-hood nu are nici un sistem de metin boss ce-ai patit?
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ms de ajutor Rezolvat rog t/c
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new hour,minute,second, year, month, day; gettime(hour,minute,second); getdate(year, month, day); new days[180]; format(days, sizeof(days), GetWeekDay(day, month, year)); if(PlayerInfo[playerid][pAdmin] < 7) { if(strcmp(days,"Saturday",true) == 0 || strcmp(days,"Sunday",true) == 0) return SCM(playerid, COLOR_LIGHTRED, "Nu se dau war-uri in weekend!"); if(hour == 16 || hour == 23if(hour == 13 || hour == 14) {} else return SCM(playerid, COLOR_LIGHTRED, "War-uri se pot da doar in intervalul 16:00 - 23:00!"); if(GetFactionMembersOn2(PlayerInfo[playerid][pMember]) < 2) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu sunt minim 3 membri conectati din factiunea ta!"); if(GetFactionMembersOn2(TurfInfo[turf][zOwned]) < 2) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu sunt minim 3 membri conectati din factiunea care detine teritoriul!"); }
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pai nu da nici o eroare se salveaza tot dar cand intru pe sv si vrea cnv sa dea /attack ii zice ca nu se poate da attack dar orele sunt puse corect
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pai am pus dar nu se editeaza nu merge
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Cum pot schimba intervalul war-urilor? de ex de la 16:00 la 23:00
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Salutare leaks Imi puteti zice cum schimb durata unui war pe gm-ul burned? Deoarece am cautat dar nu gasesc nmc Multumesc.
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Rezolvat Multumesc
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multumesc. dar stiti cum pot face sa nu trb sa dau admin si din baza de date??? deoarece daca dau cu /setadmin cand da relog ii se scoate admin si trb sa ii bag din baza de date
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Cine imi poate da si mie link unde pot descarca liftul ptr apartamente de pe plaja Multumesc.
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imi puteti da comenzile /setadmin si /sethelper care sa fie bune ptr gm burned? Multumesc
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da-mi iar discordul tau te rog.
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asa trb sa fie? if(adminlevel >= 1) format(query,sizeof(query),"UPDATE users SET `Admin`='%d', `Security`='%s',`HelpedPlayers`='0' WHERE `ID`='%d'",PlayerInfo[id][pAdmin],MD5_Hash(string);, PlayerInfo[id][pSQLID]);
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if(adminlevel >= 1) format(query,sizeof(query),"UPDATE users SET `Admin`='%d', `Security`='%s',`HelpedPlayers`='0' WHERE `ID`='%d'",PlayerInfo[id][pAdmin], MD5_Hash, PlayerInfo[id][pSQLID]);
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YCMD:setadmin(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] < 6) return SendClientMessage(playerid, COLOR_WHITE, AdminOnly); new id,adminlevel,string[200]; if(sscanf(params, "ui",id,adminlevel)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: {FFFFFF}/setadmin <playerid/name> <Admin Level>"); if(!IsPlayerConnected(id) || id == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_GREY, "Acel player nu este conectat."); if(adminlevel < 0 || adminlevel > 6) return SCM(playerid, COLOR_GREY, "Invalid admin level! (0-6)"); if(PlayerInfo[id][pAdmin] > PlayerInfo[playerid][pAdmin]) return SCM(playerid, COLOR_GREY, "Nu poti executa aceasta comanda pe acel player!"); format(string, sizeof(string), "Ai fost promovat la admin %d de %s.", adminlevel, GetName(playerid)); SendClientMessage(id, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "I-ai setat lui %s admin %d.", GetName(id),adminlevel); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "AdmCmd: %s i-a setat lui %s admin %d.", GetName(playerid),GetName(id),adminlevel); if(GetPVarInt(playerid, "Cover") == 0) SendAdminMessage(COLOR_LOGS, string,4); if(adminlevel == 0) { PlayerInfo[id][pAW] = 0; UpdateVar(id, "AW", 0); SpecFaction[id] = 0; StopFly(playerid); UsedFly[playerid] = 0; SetPlayerHealthEx(playerid, 99); SendClientMessage(playerid, 0xFFADADFF, "Fly mode off."); } else finishAchievement(id, 27); PlayerInfo[id][pAdmin] = adminlevel; new query[180]; if(adminlevel >= 1) format(query,sizeof(query),"UPDATE users SET `Admin`='%d', `Security`='%s',`HelpedPlayers`='0' WHERE `ID`='%d'",PlayerInfo[id][pAdmin], MD5_Hash, PlayerInfo[id][pSQLID]); else format(query,sizeof(query),"UPDATE users SET `Admin`='%d' WHERE `ID`='%d'",PlayerInfo[id][pAdmin],PlayerInfo[id][pSQLID]); mysql_query(SQL,query); SetPVarInt(id, "SecurityPlayer", 0); return 1; } YCMD:sethelper(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] < 4) return SendClientMessage(playerid, COLOR_WHITE, AdminOnly); new id, string[180], lvl; if(sscanf(params, "ui",id, lvl)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: {FFFFFF}/sethelper <playerid/name> <level(0-3)>"); if(!IsPlayerConnected(id) || id == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_GREY, "Acel player nu este conectat."); if(lvl < 0 || lvl > 3) return SCM(playerid, COLOR_GREY, "Invalid helper level! (0-3)"); PlayerInfo[id][pHelper] = lvl; if(lvl > 0) { format(string, sizeof(string), "Ai fost promovat ca helper level %d de %s.", lvl, GetName(playerid)); SendClientMessage(id, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "I-ai setat lui %s helper %d.", GetName(id)); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); finishAchievement(id, 26); } else { HelperDuty[playerid] = 0, HaveHelp[playerid] = -1; format(string, sizeof(string), "Ai fost scos din functia de helper de %s.", GetName(playerid)); SendClientMessage(id, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "L-ai scos pe %s din functia de helper", GetName(id)); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); PlayerInfo[id][pHW] = 0; UpdateVar(id, "HW", 0); NewbieChat[playerid] = 0; } format(string, sizeof(string), "AdmCmd: %s i-a setat lui %s helper %d.", GetName(playerid),GetName(id),lvl); if(GetPVarInt(playerid, "Cover") == 0) SendAdminMessage(COLOR_LOGS, string,4); new query[128]; format(query,sizeof(query),"UPDATE users SET `Helper`='%d',`HelpedPlayers`='0' WHERE `ID`='%d'",lvl,PlayerInfo[id][pSQLID]); mysql_query(SQL,query); return 1; }
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